186 Jay Street
Voorhees Hall 203 (V-203)
Brooklyn, NY 11201
You can make an appointment with an adviser using one of the links below. If you aren't yet assigned an adviser in CUNY First, you can email EntertainmentTechnology@citytech.cuny.edu and ask for help selecting an adviser.Entertainment Technology Faculty
Sue Brandt — book appointments at https://nycctent-sbrandt.youcanbook.me
John McCullough — book appointments at https://mcculloughadvisement.youcanbook.me
Ryoya Terao — book appointments at https://rterao-advisement.youcanbook.meEmerging Media Technology Faculty
Hosni Auji — book appointments at https://calendly.com/hosniauji
Allison Berkoy — book appointments at https://calendly.com/aberkoy
Adam Wilson — book appointments at https://wilson-advisement.youcanbook.me
BEFORE YOUR APPOINTMENT: please make sure you've picked out and attempted to register for your courses (normally, you'll want to register for 15 credits each semester). Use Degreeworks to see what courses you need, and register on CUNY First. Navigate to your degree program on this page and look under the Degree Requirements tab to find concentration courses.
Have you ever wondered who made all the magic happen at a live show, a video, or an interactive game? Have you wondered about a career in this exciting area? Well, wonder no more! Come to City Tech and learn how it's done, in the heart of the entertainment technology world: New York City!
With two bachelor level degree programs in Entertainment Technology and Emerging Media Technologies, the department is designed to provide students with the necessary skills, knowledge, and competence to successfully enter a variety of different careers in the planning, production, and performance of entertainment productions.
“In Entertainment Technology we train students for careers backstage at concerts, corporate and special events, cruise ship shows, television studios, sports venues, theatres, theme parks, trade shows, and even pro wrestling events. Our Emerging Media Technologies program is a hybrid of design and engineering that trains students for careers in human-computer interaction, app development, 3D modeling, computer game production, interactive media systems design, and tangible computation in the contemporary media and arts fields.”
Our exciting industry offers a unique career path for each student, depending on his or her individual interests. One City Tech graduate might go off to tour the world doing sound for a concert tour; another might work in a scene shop, building high-tech, mechanized scenic effects; another may work on a film crew working on location to capture image and sound; another developing hand-held interaction systems; another working on a team to create the next new video game; and still another might work for a system contractor designing or installing entertainment and audiovisual systems into permanent, architectural venues.
Our faculty comes from a broad array of entertainment technology backgrounds, and all use their professional experience to train in our 40,000 square foot training laboratories and performance venues. Our labs have been stocked with state-of-the-art lighting, sound, show control and video equipment thanks to substantial grants and generous support from the entertainment technology industry. Our lighting system laboratory is equipped with moving lights, state of the art consoles, visualization software, and gear. Our sound training facility features fully equipped audio workstations, along with state of the art live performance digital audio consoles, speakers and microphones. Video includes HD cameras, switching equipment and image presentation systems. A fully equipped performance venue dedicated to the Entertainment Technology Department allows students the ability to experiment within a live environment. “There are two dedicated Emerging Media Technologies laboratories: one with the latest interactive media and software development environments, the other a state-of-the-art hardware development facility with rapid prototyping and 3D printers. Emerging Media students also have access to shared fabrication facilities that include laser cutters, large scale 3D printers, and CNC machines, with a new multi-million dollar fabrication and design laboratory coming online within the next three years.”
We collaborate with external producing organizations to develop technologically sophisticated productions, which allows students to experience the process of professional production with the support of expert faculty and mentors before they enter the high risk environment in the outside professional world.
The department is structured to accommodate full- and part-time students of all ages. We serve beginners looking to break into the industry, as well as seasoned pros and IATSE Union members who would like to update their skills to keep up with the demands of new technology in this ever-accelerating market.
Be sure to contact us with any questions, or to schedule a tour of our facilities!