Reneta D. Lansiquot
» Namm Hall 525 (N-525)
Dr. Reneta D. Lansiquot is Assistant Director of the Honors Scholars Program at New York City College of Technology where she earned her first degrees: an A.A.S. in Computer Information Systems and a B.Tech in Computer Systems. She earned her Master of Science in Integrated Digital Media at Polytechnic University (now The Polytechnic School of Engineering, or NYU Engineering) and Ph.D. in Educational Communication and Technology at New York University, where she has taught both undergraduate and graduate courses. She has studied Literature and the Arts in Paris, Transnational Communities and Media Cultures in London, and British Literature in its European Context in Cambridge. She holds certificates in Shakespearean Tragedies from the University of Cambridge, Foreign Languages (French) from New York University, and TESOL (Teaching English to Speakers of Other Languages) from Teachers College, Columbia University. She has been a consultant for media and telecommunication companies, as well as for non-profit organizations based in Afghanistan and in the United States for several years. Her mixed-methodology research focuses on interdisciplinary studies. Dr. Lansiquot has presented her educational research at numerous national and international conferences in Austria, Canada, Finland, Greece, Japan, Portugal, and Spain and has published peer-reviewed book chapters and articles in journals on topics as varied as technical writing, the future of science education, game design, virtual reality, and problem solving. Her first book is entitled Cases on Interdisciplinary Research Trends in Science, Technology, Engineering, and Mathematics: Studies on Urban Classrooms (Information Science Reference, 2013).
Dr. Reneta D. Lansiquot has an extensive background in educational communication, the use of technology in educational settings, and interdisciplinary studies. She is the Founding Chair of the Interdisciplinary Committee at the College. Dr. Lansiquot's interest in supporting underrepresented students in their understanding of computer programming, technical writing, and interdisciplinary studies has been recognized by awards, and her research studies have been included in high-impact peer-reviewed educational publications.
Lansiquot, R., & Rosalia, C. (in press). Online peer review: Encouraging student response and development. Journal of Interactive Learning Research, 26(1).
Cabo, C., & Lansiquot, R. D. (in press). Synergies between writing stories and writing programs in problem-solving courses. In 2014 IEEE Frontiers in Education Conference (FIE).
Lansiquot, R. D. (2014). Towards open-source virtual worlds in interdisciplinary studies. In M. Khosrow-Pour (Ed.), Encyclopedia of information science and technology (3rd ed., pp. 289-295). New York: Information Science Reference.
Lansiquot, R. D., Satyanarayana, A., & Cabo, C. (2014). Using interdisciplinary game-based learning to develop problem solving and writing skills. In proceedings of the 121st American Society for Engineering Education Annual Conference. Washington, DC: ASEE.
*Lansiquot, R., Liou-Mark, J., & Blake, R. (2014). Learning geosciences in virtual worlds: Engaging students in real-world experiences. In M. Searson & M. Ochoa (Eds.), Proceedings of the Society for Information Technology and Teacher Education International Conference 2014 (pp. 658-664). Chesapeake, VA: AACE.
*Outstanding Paper Award
Liou-Mark, J., Dreyfuss, A. E., Blake, R. A., Lansiquot, R. D., & Yu, K. (2013). Navigation by mentoring and leadership: Sustaining women majoring in mathematics. Mathematics and Computer Education, 47(2), 134-142.
Lansiquot, R. D. (Ed.) (2013). Cases on interdisciplinary research trends in science, technology, engineering, and mathematics: Studies on urban classrooms. New York: Information Science Reference.
Cabo, C., & Lansiquot, R. D. (2013). Development of interdisciplinary problem-solving strategies through games and computer simulations. In R. D. Lansiquot (Ed.), Cases on interdisciplinary research trends in science, technology, engineering, and mathematics: Studies on urban classrooms (pp. 268-294). New York: Information Science Reference.
Lansiquot, R. D. (2013). Real classrooms in virtual worlds: Scaffolding interdisciplinary collaborative writing. In A. P. Ayala (Series Ed.), Smart innovation, systems and technologies: Intelligent and adaptive educational-learning systems: Achievements and trends (Vol. 17, pp. 269-292). New York: Springer.
Lansiquot, R. D. (2011). Making the virtual real: Using virtual learning communities for research in advanced technical writing. In B. K. Daniel (Ed.), Handbook of research on methods and techniques for studying virtual communities: Paradigms and phenomena (pp. 224-232). Hershey, PA: IGI Global.
Lansiquot, R. D., Blake, R. A., Liou-Mark. J., & Dreyfuss, A. E. (2011). Interdisciplinary problem-solving to advance STEM success for all students. Peer Review, 13(3), 19-22.
Lansiquot, R. D., & Cabo, C. (2011). Alice's adventures in programming narratives. In C. Wankel & R. Hinrichs (Eds.), Transforming virtual learning: Cutting-edge technologies in higher education (Vol. 4, pp. 311-331). Bingley, UK: Emerald.
Lansiquot, R. D. (2010). Interactive iconography: Using visual scope to promote writing and revision. Journal of Interactive Learning Research, 21(3), 367-381.
Lansiquot, R. D. (2009). Advanced technical writing: Blending virtual communities. [Special issue on blended learning]. The Journal of the Research Center for Educational Technology, 5(1), 57-63.
Goldman, R., Dong, C., & Lansiquot, R. (2009). Software design for video research in the learning sciences and CSCL: Two studies use the perspectivity framework and Orion™. In Proceedings of the International Conference on Computer-Supported Collaborative Learning (Vol. 2, pp. 132-134). New York: ACM.